Actimagine licenses video compression technology to Nintendo.
December 25, 2004 | 7:37 PM PSTby: Oscar Wang
Actimagine has signed a license agreement with Nintendo that allows Nintendo to use Actimagine video compression technology for Nintendo's portable gaming systems, the Game Boy Advance and Nintendo DS. You may have already noticed the technology is being used in the Metroid Hunters: First Hunt DS demo.
Here is the official issued press release:
Paris, 2004 Dec. 23rd - Actimagine video compression technology allows Nintendo and its licensees to release video titles that can be played on Nintendo’s world-renowned portable gaming devices. Full length movies will soon be available on cartridges for these consoles and this innovation turns the Nintendo consoles into the world's most affordable portable video player.
The main benefits of Actimagine technologies are superior image quality,
faster frame rates and high quality stereo sound all utilized in a high
compression factor that reduces memory requirements.
In June 2004, Nintendo Co., Ltd. released its first Game Boy Advance Video
titles using Actimagine technology, offering the first four of eight Pokémon?
episodes lasting 22 minutes each.
More recently, Actimagine has upgraded its technology, allowing a 90 minute movie to be stored on a 32MB cartridge, producing impressive audio and video quality on Nintendo portable consoles.
Andr?Pagnac, CEO of Actimagine explains “The adaptation of our video
compression technology for Nintendo portable consoles has been a very
challenging project. We are happy and honoured that Nintendo selected our technologies."
Metroid Prime Hunters: First Hunt, supplied with the new Nintendo DS
console that launched in the U.S. on November 21, demonstrates the
performance of Actimagine's technology, playing video on the two screens of the Nintendo DS simultaneously.
Actimagine’s overall objective is to embed its display software technologies in a variety of consumer electronics and telecom products. Andr?Pagnac adds"[…] The convergence of computer science and consumer electronics becomes a market reality. Beside a more exciting user experience, cost, quality and power consumption are the three key drivers of Actimagine technology and business strategy. Software is becoming a significant component for any Consumer Electronics or telecom manufacturer. We bring our expertise and patented core technologies to them."
More as it comes!
Here is the official issued press release:
Paris, 2004 Dec. 23rd - Actimagine video compression technology allows Nintendo and its licensees to release video titles that can be played on Nintendo’s world-renowned portable gaming devices. Full length movies will soon be available on cartridges for these consoles and this innovation turns the Nintendo consoles into the world's most affordable portable video player.
The main benefits of Actimagine technologies are superior image quality,
faster frame rates and high quality stereo sound all utilized in a high
compression factor that reduces memory requirements.
In June 2004, Nintendo Co., Ltd. released its first Game Boy Advance Video
titles using Actimagine technology, offering the first four of eight Pokémon?
episodes lasting 22 minutes each.
More recently, Actimagine has upgraded its technology, allowing a 90 minute movie to be stored on a 32MB cartridge, producing impressive audio and video quality on Nintendo portable consoles.
Andr?Pagnac, CEO of Actimagine explains “The adaptation of our video
compression technology for Nintendo portable consoles has been a very
challenging project. We are happy and honoured that Nintendo selected our technologies."
Metroid Prime Hunters: First Hunt, supplied with the new Nintendo DS
console that launched in the U.S. on November 21, demonstrates the
performance of Actimagine's technology, playing video on the two screens of the Nintendo DS simultaneously.
Actimagine’s overall objective is to embed its display software technologies in a variety of consumer electronics and telecom products. Andr?Pagnac adds"[…] The convergence of computer science and consumer electronics becomes a market reality. Beside a more exciting user experience, cost, quality and power consumption are the three key drivers of Actimagine technology and business strategy. Software is becoming a significant component for any Consumer Electronics or telecom manufacturer. We bring our expertise and patented core technologies to them."
More as it comes!
source: Dreamstation











