Do you really want to touch Wario? We kind of did... and we're not proud of ourselves.
March 11, 2007 | 10:13 PM PSTby: Stephen Smith
Wario -- our favorite anti-hero, or more specifically anti-Mario -- has been very busy the last couple of years. He has starred in a number of mini game collections for the GBA, DS, GameCube, and most recently the Wii. This is a far cry from his own Wario Land series of games, which are considered some of the best ever made for the Game Boy and Game Boy Advance. With Wario: Master of Disguise, our favorite troll has decided to go on yet another adventure, and leave his "Wares" for the time being. Will this adventure be as memorable as Wario’s past efforts? Keep reading to find out!
Facts and Features:
Facts and Features:
- Draw Wario's eight disguises: By sketching a symbol on Wario, the player puts Wario in outfits that give him powers, such as Thief Wario's tackles and Cosmic Wario's laser blasts. The player also uses the stylus to wield the powers.
- Explore environments: Wario travels the globe in 10 missions that span nine exotic locations. The player must attack many enemies found in each location and also use Wario's disguises to get past puzzling obstacles.
- Play minigames to unlock chests: To pick the lock of each chest, the player must play one of eight stylus-driven minigames that grow more difficult as the game progresses.
Diggin' for Treasure
Wario’s latest adventure begins with our favorite garlic-eating mascot watching TV. Guess he isn’t a reader, eh? He is watching a show about a master thief called the Silver Zephyr, who uses a wand to change into different disguises. Suddenly Wario realizes that if he had that wand, he would be unstoppable. Using his evil know-how, Wario manages to transport himself into the TV program. He then steals the wand from the Silver Zephyr, and becomes the self titled "Purple Wind." Hey, it wouldn’t be a Wario game without a few fart jokes thrown in, are we right?
As the title of this game suggests Wario uses disguises in the search for treasure. His travels will have him setting sail aboard a luxury liner, to even exploring an Egyptian tomb. Hot on your heels as you travel is the thief formally known as the Silver Zephyr, now known by the incredibly funny moniker: Count Cannoli. He wants his wand back, and he will do anything to get it. Along the way Wario and Cannoli soon learn there is a bigger treasure to find, a stone that can grant wishes. This makes them both all the more determined to best each other as they both vie for the power of this wish stone.
Wario makes his way through the various levels with a side scrolling perspective. You control the master thief with the either the plus pad, or the face buttons, whichever you prefer. This makes Wario jump or move right and left, while you can use the touch screen to attack and change into Wario’s various disguises.
Wow, do I have heartburn!
As you can see, the controls are pretty standard stuff, but where Wario: Master of Disguise sets itself apart is in its use of well, disguises. Each disguise enables certain abilities. Take for example the first disguise you will acquire; Cosmic Waro. This particular outfit will come complete with a laser pistol, which you can use to fight enemies, trigger traps, and much more. There are a total eight disguises in all which included Arty Wario, Genius Wario, Sparky Wario, Captain Wario, Dragon Wario, Wicked Wario, and the aforementioned Cosmic Wario.
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